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Domains

Lord’s Manor

Manors
Manors consist of the lord’s keep (anything from a small fortified house, to an expansive castle, depending on the wealth of the lord) and the accompanying peasant population of the manor. The population density of a manor depends on the region in which the manor is located:

  • Wilderness: d6-3 households per square mile
  • Borderlands: d6 households per square mile
  • Heartland: d6+3 households per square mile

The typical manor for a minor lord is 2 to 3 square miles in size. If this is located in the borderlands, it will thus contain approximately 10 households.

Castles
Castles cost ~80,000 coins and take an amount of time to build equal to sqrt(cost), or approximately 5 and a half years for a 80,000-coin castle.

Taxes
Each household generates 1 coin in productive capacity every month. This consists mainly of food, cloth, and labor, rather than pure cash. The peasantry are typically taxed at 10%; higher taxation rates are possible but require a 2d6 roll to avoid an uprising.

Peasant Uprisings
Tax Rate Uprising on…
10% happy, no uprising
15% 10+
20% 9+
25% 8+
30% 7+

Levies
Peasants can provide one (1) levy (HP d4 WIL 7) per household in times of war. Levy will serve for 6 weeks unpaid (though they must be supplied with food, either by their lord or through forage); beyond that, they must be paid wages as mercenaries or they immediately disperse. Even if paid, make a WIL save each week to see if they return to their farms.

Wizard’s Tower

Enterprise