Manors
Manors consist of the lord’s keep (anything from a small fortified house, to an expansive castle, depending on the wealth of the lord) and the accompanying peasant population of the manor. The population density of a manor depends on the region in which the manor is located:
The typical manor for a minor lord is 2 to 3 square miles in size. If this is located in the borderlands, it will thus contain approximately 10 households.
Castles
Castles cost ~80,000 coins and take an amount of time to build equal to sqrt(cost), or approximately 5 and a half years for a 80,000-coin castle.
Taxes
Each household generates 1 coin in productive capacity every month. This consists mainly of food, cloth, and labor, rather than pure cash. The peasantry are typically taxed at 10%; higher taxation rates are possible but require a 2d6 roll to avoid an uprising.
Tax Rate | Uprising on… |
---|---|
10% | happy, no uprising |
15% | 10+ |
20% | 9+ |
25% | 8+ |
30% | 7+ |
Levies
Peasants can provide one (1) levy (HP d4 WIL 7) per household in times of war. Levy will serve for 6 weeks unpaid (though they must be supplied with food, either by their lord or through forage); beyond that, they must be paid wages as mercenaries or they immediately disperse. Even if paid, make a WIL save each week to see if they return to their farms.