Gods for a Western / Northern European Game
May 30, 2022
God of thunder, the sky, battle, craftsmen Symbol a hammer or double-bitted axe, amber jewelry Grants priests the ability to call down lightning
SWAT Micro Skirmish Wargame
Apr 9, 2022
Inspired by this post on Numbers Aren’t Real and all the Ground Branch I’ve been playing with my brother. Alternating activations. Operators have 2
Lords & Domains
Feb 20, 2022
Data on domain sizes and tax revenues, based on Anglo-Saxon and Norman England. Sources:
Simple Death, Dying, and Dismemberment Rules
Feb 13, 2022
Characters may bind their wounds after combat to restore 1 HP of damage sustained in that fight. Resting in camp for a night restores d6 HP, as long
Dying Earth Spells by John
Jan 30, 2022
I recently stumbled across John’s comment on Necropraxis where he talked about a Dying Earth-inspired magic-user spell list. I managed to find the
Zine Month 2022 Contribution - How to use Markdown and Pandoc to publish zines.
Jan 12, 2022
I started using Markdown and Pandoc last year to help me be more productive with my TTRPG-related writing. I was finding that when using Google
Markdown Jam Entry - Barrows & Basilisks
Nov 7, 2021
My submission to the Markdown Jam has been submitted! Check it out below. Barrows & Basilisks is my take on the original 1974 rules. It’s
Into the Hollow v1.0 - Submitted!
Aug 9, 2020
I’ve submitted my entry to the Eclectic Bastion Jam - Into the Hollow. A rules-light hack of Into the Odd, Into the Hollow lets you and a GM
A Great Lakes Hexmap
Jul 19, 2020
With 24-mile hexes
Overland Travel Thoughts (And Lots of Math)
Jun 28, 2020
I wanted to take some real-world numbers and use them as a basis for a simple overland travel system for RPGs. I’m not the first person to do this,
The Fort Miami Rules
Jun 27, 2020
The last few months, in the midst of COVID-19, the new civil rights movement, and me personally returning to work, I haven’t posted much. But I had
Mausritter Bestiary 2 - Fearsome Foes
Apr 28, 2020
6 hp, STR 10, DEX 12, WIL 8 Attacks: d6 sword Wants to exploit weaker creatures Weasel warbands Redmask - Tribal custom is to never clean the face
Mausritter Bestiary 1 - Fellow Gentlebeasts
Apr 21, 2020
3 hp, STR 10, DEX 12, WIL 8 Attacks: d6 bow Climb as fast as they can run Wants to defend their grove Squirrel tribes Sweetleaf - Expert distillers
Chainmail - Heroes and Wizards and Wargame Spells
Apr 4, 2020
I’ve been musing about the history of classes in the OSR recently. The first two “classes” were two units in Chainmail: Heroes and Wizards. Heroes
Torches -- More Than Just Light
Feb 21, 2020
Here are my combined light / initiative / difficulty / encounter check rules. I’ve cribbed ideas for these rules from multiple places - here’s a
New Year, New Game
Feb 2, 2020
Now that the holidays are over and we’re into the new year, I’d like to pay more attention to the blog again. I have to admit, over the holidays I
Harrow Combat Mechanics
Aug 26, 2019
The combat system of Harrow (as I’ve newly christened my homebrew RPG project) is based heavily on Into the Odd by Chris McDowell, with a few tweaks
Harrow Core Mechanic
Aug 22, 2019
My first post about my RPG project (Harrow) will cover its core resolution mechanic; the saving throw. I’ve chosen to use the term “saving throw” to
Introduction
Aug 18, 2019
I’ve started this blog to provide a place for me to collect and share my various ideas about worldbuilding, RPGs, the OSR / SWORDDREAM scene, and